Started playing with Blender; the free open source 3D content creation suite.
I've a lot to learn, but I've been through the basic tutorials. I think I can get the hang of it before too long. It really has me wondering about what file formats are used in other game systems. Right now I don't know one file format from another, but I would think it would be wonderful to be able import and export to and from the various formats out there so I can better learn about the game systems, and not so much about the 3d models and formats.
At least that is my thoughts as someone new to all this at a code level. I understand there is a difference - older model file formats might not have as much resolution, offer animation effects, handle other features of the game engines, but I'm still looking around for a decent open source introductory course or site that explains it and makes it more readily accessible to those who want to learn, but don't know where to start.
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